Les Vils Brequins
Vous souhaitez réagir à ce message ? Créez un compte en quelques clics ou connectez-vous pour continuer.
Les Vils Brequins

Forum de la guilde Les Vils Brequins
 
AccueilAccueil  PortailPortail  RechercherRechercher  Dernières imagesDernières images  S'enregistrerS'enregistrer  Connexion  
Le Deal du moment : -39%
Pack Home Cinéma Magnat Monitor : Ampli DENON ...
Voir le deal
1190 €

 

 Arbres de talents lvl 80

Aller en bas 
3 participants
AuteurMessage
Necrow
Aran en tanga
Necrow


Nombre de messages : 1258
Age : 38
Localisation : Sur ma chaise à Tarbes en France en Europe sur Terre dans l'univers et Faubourgs
Date d'inscription : 29/11/2006

Infos Persos
Nom: Nécroliah
Classe: Guerrier
Niveau:
Arbres de talents lvl 80 Left_bar_bleue70/70Arbres de talents lvl 80 Empty_bar_bleue  (70/70)

Arbres de talents lvl 80 Empty
MessageSujet: Arbres de talents lvl 80   Arbres de talents lvl 80 Icon_minitimeLun 2 Juin - 12:53

Revenir en haut Aller en bas
Elriwien
Vilw Floudeurh !
Elriwien


Nombre de messages : 230
Age : 38
Localisation : Toulouse
Date d'inscription : 11/06/2007

Infos Persos
Nom: Elriwien
Classe: Démoniste
Niveau:
Arbres de talents lvl 80 Left_bar_bleue70/70Arbres de talents lvl 80 Empty_bar_bleue  (70/70)

Arbres de talents lvl 80 Empty
MessageSujet: Re: Arbres de talents lvl 80   Arbres de talents lvl 80 Icon_minitimeLun 2 Juin - 14:31

Alors le druide équi c'est du nimpland.

L'aura devient une aura de bloodlust qui augmente pendant 6s de 100% la hate sur proc de crit...

Et enfin une reduction d'aggro dans l'arbre equi.
Revenir en haut Aller en bas
Necrow
Aran en tanga
Necrow


Nombre de messages : 1258
Age : 38
Localisation : Sur ma chaise à Tarbes en France en Europe sur Terre dans l'univers et Faubourgs
Date d'inscription : 29/11/2006

Infos Persos
Nom: Nécroliah
Classe: Guerrier
Niveau:
Arbres de talents lvl 80 Left_bar_bleue70/70Arbres de talents lvl 80 Empty_bar_bleue  (70/70)

Arbres de talents lvl 80 Empty
MessageSujet: Re: Arbres de talents lvl 80   Arbres de talents lvl 80 Icon_minitimeLun 2 Juin - 16:15

Official patch notes

Welcome to the World of Warcraft: Wrath of the Lich King Friends and Family Alpha. The list below contains information on the current available content available for testing and general information. This information is subject to change.

General
* The continent of Northrend is now available! To travel there, visit one of four transportation masters in either Orgrimmar, Undercity, Theramore,or Menethil Harbor.
* Transportation between Howling Fjord and Borean Tundra can be found at the Tuskarr villages in those zones.
* NPC Transportation Locations
o Horde:
+ Undercity to Vengeance Landing (Howling Fjord)
+ Orgrimmar to Warsong Hold (Borean Tundra)
o Alliance:
+ Menethil Harbor to Valgarde (Holwing Fjord)
+ Theramore Valiance Keep (Borean Tundra)

World Environment Zones
* The following zones are available for testing: Howling Fjord, Borean Tundra, Dragonblight, and Grizzly Hills

Dungeons
* The following dungeons are available for testing:
o Howling Fjord: Utgarde Keep (70-72)
o Howling Fjord: Utgarde Pinnacle (80)
o Borean Tundra: The Nexus (70-72)
o Grizzly Hills: Drak’Tharon Keep (74-76)

Classes
* All Classes are available for play. Spells and talents will be available for testing past 70 for the following classes: Druid, Mage, Priest, Shaman, Warlock, Warrior
* The Death Knight Hero class is now available for play.
o Creating a new Death Knight will start you at level 55 in Eastern Plaguelands.
o No starting quests are implemented though Death Knight abilities will be available for testing.
o Several Death Knight talents, although they will appear on the talent pane, are not yet implemented.

Professions
* The following tradeskills are available to train up to 450: First Aid, Herbalism, Mining, and Skinning.

Pictures
NPCs
Arthas (CoT: Stratholme) - https://2img.net/r/ihimizer/img212/2967/arthasaa6.png
Arthas Lich King - https://2img.net/r/ihimizer/img233/7299/arthaslichkingjk2.png
Arthas Undead - https://2img.net/r/ihimizer/img291/6307/arthasundeadel3.png
Northrend Ice Giant - https://2img.net/r/ihimizer/img530/5189/ntgiantow5.jpg
Frost Wyrm Pet - https://2img.net/r/ihimizer/img443/6282/frostwyrmpetyv8.png
Snowflake Creature - https://2img.net/r/ihimizer/img443/3761/snowflakecreaturexh6.png
Compilation (by Amber Rock) - https://2img.net/h/oi30.tinypic.com/2d7wrx3.jpg

Locations
Map of Northrend - http://farm4.static.flickr.com/3102/2501540299_a33c09523a.jpg
Dalaran - https://2img.net/r/ihimizer/img384/3207/dalaranqw7.png
CoT: Stratholme - http://weohteelkah.we.funpic.de/Stratholme_Old/
Drak'Tharon Keep - http://weohteelkah.we.funpic.de/DrakTheronKeep/
Stormwind Harbor - http://weohteelkah.we.funpic.de/StormwindHarbor/
https://2img.net/r/ihimizer/img177/5328/wowscrnshot052008030154zs7.jpg
http://weohteelkah.we.funpic.de/Nexus80/WoWScrnShot_052108_000446.jpg

https://2img.net/r/ihimizer/img136/3338/ulazerothmapxc0.jpg
https://2img.net/r/ihimizer/img291/3500/screenshot100hm9.png

Frostmourne
https://2img.net/r/ihimizer/img147/9590/frostju5.png

Installation
https://2img.net/r/ihimizer/img174/1059/installip3.jpg
https://2img.net/r/ihimizer/img168/61/wotlkpm8.png

Mounts
http://farm3.static.flickr.com/2032/2501540517_66f455c268.jpg

Weapons
https://2img.net/h/oi31.tinypic.com/15yaope.png Daggers
https://2img.net/h/oi32.tinypic.com/2rfziis.png Bows
https://2img.net/h/oi29.tinypic.com/ezefrn.png Crossbows
https://2img.net/h/oi32.tinypic.com/33vi91y.png Bows
https://2img.net/h/oi32.tinypic.com/wtsnb.png Axes
https://2img.net/h/oi28.tinypic.com/21ca3j7.png Polearms
https://2img.net/h/oi32.tinypic.com/29yqvro.png 2H Swords
https://2img.net/h/oi30.tinypic.com/15hhb9u.png 1H Swords
https://2img.net/h/oi30.tinypic.com/f9ksx0.png Fist Weapons
https://2img.net/h/oi30.tinypic.com/23hvaft.png Guns
https://2img.net/h/oi25.tinypic.com/dy3ezd.png Staves
https://2img.net/h/oi25.tinypic.com/ri6zus.png Axes
https://2img.net/h/oi30.tinypic.com/316pvts.png Maces

Shields
https://2img.net/h/oi26.tinypic.com/rhlq3r.png

Dragonblight
https://2img.net/r/ihimizer/img225/1056/dragonblighthv3.jpg
https://2img.net/r/ihimizer/img222/7184/dragonshrinego8.jpg

Catapult
https://2img.net/r/ihimizer/img300/6407/catapaultuy1.jpg

WoTLK Maps/Exploration
http://fr.youtube.com/watch?v=sNGyxU3G9eA

Death Knights
Gnome female - https://2img.net/r/ihimizer/img142/8048/testzq9.jpg
Draenei male - http://img408.imageshack.us/my.php?image=wowscrnshot051908193518cp4.jpg
Human male - https://2img.net/r/ihimizer/img80/7591/testxl4.jpg
Human male with helm - https://2img.net/r/ihimizer/img177/668/screenshot052008021627kz4.jpg
Dwarf male with helm- https://2img.net/h/i184.photobucket.com/albums/x31/Philly088/WoWScrnShot_051908_213707.jpg
Night Elf Male with helm - https://2img.net/h/i184.photobucket.com/albums/x31/Philly088/WoWScrnShot_051908_214333.jpg
Tauren - https://2img.net/h/i44.photobucket.com/albums/f7/altofcurti/WoW%20Lich%20King%20Alpha/WoWScrnShot_052008_182818.jpg
All horde races - https://2img.net/r/ihimizer/img93/6779/forthehordeqj3.jpg

Possible Warlock Demon Form
https://2img.net/r/ihimizer/img375/5028/demonwl8.jpg
https://2img.net/r/ihimizer/img233/8792/demon2be6.jpg

Loading Screens
Northrend - https://2img.net/r/ihimizer/img409/7537/loadscreennorthrendkn6.jpg
Azjol-Nerub Upper City - https://2img.net/r/ihimizer/img171/1912/loadscreenazjoluppercitev3.jpg
Drak'Tharon Keep - https://2img.net/r/ihimizer/img171/5649/loadscreendraktheronwp9.jpg
Nexus 70 - https://2img.net/r/ihimizer/img375/2966/loadscreennexus70je1.jpg
Nexus 80 - https://2img.net/r/ihimizer/img441/5898/loadscreennexus80fy9.jpg
Caverns of Time: Culling of Stratholme - https://2img.net/r/ihimizer/img375/462/loadscreenoldstrathomenj3.jpg
Utgarde Catacombs - https://2img.net/r/ihimizer/img341/1241/loadscreenutgardepd0.jpg
Utgarde Pinnacle - https://2img.net/r/ihimizer/img341/3968/loadscreenutgardepinnecuq7.jpg

Minimaps
Borean Tundra - http://weohteelkah.we.funpic.de/MapsButtons/BoreanTundra.jpg
Crystalsong Forest - http://weohteelkah.we.funpic.de/MapsButtons/CrystalsongForest.jpg
The Dragonblight - http://weohteelkah.we.funpic.de/MapsButtons/Dragonblight.jpg
Grizzly Hills - http://weohteelkah.we.funpic.de/MapsButtons/GrizzlyHills.jpg
Howling Fjord - http://weohteelkah.we.funpic.de/MapsButtons/HowlingFjord.jpg
Icecrown Glacier - http://weohteelkah.we.funpic.de/MapsButtons/IcegrownGlacier.jpg
Sholazar Basin - http://weohteelkah.we.funpic.de/MapsButtons/SholazarBasin.jpg
The Storm Peaks - http://weohteelkah.we.funpic.de/MapsButtons/StormPeaks.jpg
Zul'Drak - http://weohteelkah.we.funpic.de/MapsButtons/ZulDrak.jpg
Stormwind Harbor - https://2img.net/r/ihimizer/img395/3010/stormwindupdatedvl6.jpg
New battleground - https://2img.net/r/ihimizer/img180/683/newbghu9.jpg
Snowy Arathi Basin - http://www.worldofwar.net/gallery/data/500/absnow.jpg


Videos
World first WotLK Preview (by Glefs of Nogg-aholic) - http://bercy.de/killer7/Worlds%20first%20WOTLK%20preview%20by%20Glefs.wmv
World first WotLK Preview (same as above, streaming) - http://www.vimeo.com/1041658
Drak'Tharon Keep (by Bieberbrüder) - http://www.vimeo.com/1043029
The Lich King dancing - http://www.vimeo.com/1039256
Model preview - http://fr.youtube.com/watch?v=S9hPsPTpLXM
Nerubian Models - https://www.youtube.com/watch?v=tMlr6A-MhE4
Borean Magnataur Instance - https://www.youtube.com/watch?v=9oooOPqM2L8


Valiance Expedition - The main armies of the Alliance in Northrend, moving against the Scourge and unified under King Varian Wrynn's command.
The Silver Covenant - A militant core of high elves that rejects the admission of blood elves into the Kirin Tor. They've united under the banner of Vereesa Windrunner and joined the Alliance forces in Northrend.
Explorer's League - This organization seeks to find the origin of the dwarven race by collecting Titan artifacts. Their most recent research has led them to various archeological sites in Northrend.
Horde

The Taunka - These hardy people are cousins of the Tauren and have become valuable scouts for the armies of the Horde as they march northward.
The Hand of Vengeance - The Forsaken tasked by Sylvanas Windrunner with enacting Undercity's vengeance against Arthas by delivering the latest strain of their deadly Plague.
Warsong Offensive - Garrosh Hellscream commands the Horde's main expeditionary forces as they make their way into Northrend to face Arthas and the armies of the Scourge.
Neutral

The Kalu'ak - The tuskarr are a tough but peaceful people who derive their livelihood from fishing and whaling. Their settlements have recently come under fierce attack and welcome any allies who would come to their aid.
Kirin Tor - The mages and archmages running the city of Dalaran. Faced with the rising threats of the Blue Dragonflight and the Scourge, they've transported their city to the heart of Northrend.
The Wyrmrest Accord - With the Blue Dragonflight's violent upheaval against all mortal users of magic, the remaining dragonflights have banded under the leadership of the Red Dragonflight to combat their wayward kin.
Knights of the Ebon Blade - Freed from the grasp of the Lich King, his former Deathknights have regrouped against him under the banner of Highlord Darion Mograine.
Revenir en haut Aller en bas
Necrow
Aran en tanga
Necrow


Nombre de messages : 1258
Age : 38
Localisation : Sur ma chaise à Tarbes en France en Europe sur Terre dans l'univers et Faubourgs
Date d'inscription : 29/11/2006

Infos Persos
Nom: Nécroliah
Classe: Guerrier
Niveau:
Arbres de talents lvl 80 Left_bar_bleue70/70Arbres de talents lvl 80 Empty_bar_bleue  (70/70)

Arbres de talents lvl 80 Empty
MessageSujet: Re: Arbres de talents lvl 80   Arbres de talents lvl 80 Icon_minitimeLun 2 Juin - 16:15

Spells & Talents

A lot of Talents: http://urlshort.com/wotlk/site/talentlist.php

Deathknight spells:
* Army of the Dead - Summons an entire legion of your best Ghouls to fight by your side.
* Death and Decay - ${$m1+$AP*0.039} shadow damage inflicted every $t1
sec to all targets in the effected area for $d. Has a chance to cause
affected targets to cower in fear.
* Chromatic Rune Mastery -
Whenever a Blood, Frost or Unholy Rune activates, it has a 6% chance of
converting into a Chromatic Rune. This Rune counts as a Blood, Frost or
Unholy Rune. Lasts 10 sec.
* Degeneration (Rank 3, Level 76) -
Instantly attack the target, dealing 60% weapon damage and inflicting a
disease dealing ${$m2*7} over 15 sec. This disease will corrupt an
existing heal over time spell, removing it and dramatically increasing
the damage dealt. While afflicted by this disease, other heal over time
effects on the target will have no effect.
* Dancing Runeblade -
Summons a second Runeblade that fights on its own for 1 sec per 10
Runic Power, doing the same strikes that you do.
* Hungering Cold -
A wave of cold leeches all heat from the earth, freezing all enemies in
the cone-shaped area, and causing 10 damage per Runic Power. The frozen
terrain persists for 1 sec per 10 Runic Power and will freeze enemies
that attempt to cross it.
* Unholy Blight - A creeping swarm of
unholy insects surrounds the caster for a 10 yard radius. All enemies
caught in the swarm take 120 damage and are plagued with a disease that
can stack up to 3 times. Lasts for 1 sec per 10 Runic Power.
*
Corpse Explosion - "Target a corpse, causing it to explode for 12
damage per 10 Runic Power to all enemies within 10 yards."
* Mark
of Blood (spell or talent?) - "Place a Mark of Blood on an enemy or
ally. Whenever the marked target is healed, all party members receive a
fraction of that healing. If a marked target that grants experience or
honor is killed, all party members are healed for 10% of their total
health. Each person can be healed for a maximum of 3000 per Mark."
* Icebound Fortitude - Consumes all available Runic Power, causing the
Death Knight to become immune to Stun effects and increasing armor by
50% for up to 12 sec. Does not remove existing Stun effects. [60 sec
cooldown]

Deathknight talents:
* Black Ice - Increases your Frost and Unholy spell damage by 1/2/3/4/5%.
* Dirge - Whenever you kill a diseased target that yields experience or
honor you have a 1/2/3/4/5% chance of the corpse riding as a free
Ghoul. You can have a maximum of 2 Ghouls at one time.
* Spell Deflection - Reduces all spell damage taken by 3/6/9/12/15% for 10 sec following a successful parry.
* Bladed Armor - You gain 4/8/12/16/20 attack power for every 1000 points of your armor value.
* Butcher - Whenever you kill an enemy that grants experience or honor,
you generate Runic Power. In addition, Runic Power takes longer to
decay outside of combat.
* Bone Armor (Rank 1) - "The caster is
surrounded by 4 whirling bones. Each bone reduces the damage from the
next spell or melee attack by 40% but is then consumed. Lasts 5 min."
[Power type: 5, power cost: 25, cooldown: 30 sec]
* Chromatic Rune
Mastery - "Whenever a Blood, Frost or Unholy Rune activates, it has a
2/4/6% chance of converting into a Chromatic Rune. This Rune counts as
a Blood, Frost or Unholy Rune. Lasts 10 sec."
* Rage of Rivendare - You do 2/4/6/8/10% additional weapon damage to diseased targets.
* Tundra Stalker - "You deal 2/4/6/8/10% more melee damage to targets
under the effects of Icy Touch, Chains of Ice, Howling Blast or
Hungering Cold."
* Deathchill (Rank 1, Level 56) - "Launches an Icy
Touch at every enemy within 40 yards, dealing 4 damage per Runic Power
to each target and causing a high amount of threat." [0 power cost,
cooldown: 60 sec]
* Wandering Plague - "When the diseases you
inflicted upon an enemy target cause damage, there is a 5/10/15% chance
the disease will instead damage all enemies within 8 yards. This damage
will not cancel spells normally cancelled when targets take damage."
* Improved Corpse Explosion - "While Corpse Explosion is active,
corpses have a 10/15/20/25/30% chance to explode for increased damage."
* Crypt Fever - "Diseases caused by you or your Ghouls also reduce an enemy's attributes by 5/10/15% per disease."
* Ravenous Dead - "Increases the Strength of you and your ghouls by
1/2/3/4/5% and reduces the cooldown on Raise Dead by 30 sec."
*
Pestilence - "When an enemy that grants experience or honor dies while
suffering from one of your diseases, its corpse has a 10/20/30% chance
of producing 1/1-3/3-5 Blood Worms. Blood Worms attack your enemies,
healing you for the amount of damage they deal for 15 sec or until
killed."
* Sudden Doom - "Your Blood Strikes have a 4/8/12/16/20%
chance to make your next Death Coil consume no Runic Power if cast
within 8 sec."
* Scent of Blood - "After being struck by a ranged
or melee critical hit, you gain the Scent of Blood effect, causing your
melee hits to steal life from the enemy for the next 6 sec."
*
Improved Icebound Fortitude - "Increases the duration of your Icebound
Fortitude. In addition your Icebound Fortitude will dispel any damage
over time effects and replace them with heal over time effects."

Rogue
spells/talents DO NOT EXIST YET. The oft-posted fake ones are not in
the DBC at all. The patch notes themselves note the exclusion of new
rogue skills

Warrior spells/talents:
* Titan's Grip - Allows
you to equip two-handed axes, maces and swords in one hand, but you
attack 28/26/24/22/20% slower then normal (fury)
* Strength of Arms - Increases your Strength and total health by 1/2/3/4/5%. (arms)
* Shockwave - "Sends a wave of force in front of the warrior, causing
${$m3/100*$AP} damage (based on attack power) and stunning all enemy
targets within 10 yards in a frontal cone for 4 sec. This ability
causes a high amount of threat." [20 rage, 45 sec cooldown] (prot)
* Sword and Board - When your Devastate and Shield Slam abilities deal
damage they have a 2/4/6/8/10% chance of refreshing the cooldown of
your Shield Slam ability and reducing its cost by 100% for 5 sec. (prot)
* Safeguard - ,"Reduces damage taken by the target of your Intervene
ability by 20/40/60% for 6 sec. In addition, your Charge, Intercept and
Intervene abilities have a 33%/66%/100% chance to remove all movement
impairing effects when used." (prot)
* Trauma - "Your normal melee
critical strikes increase the effectiveness of Bleed effects on the
target by 15/30% for 15 sec."
* _Bladestorm - Instantly Whirlwind
all nearby targets and for the next 4.5 sec you will perform a
whirlwind attack every 1.5 seconds. While under the effects of
Bladestorm, you can move but cannot perform any other attacks or
abilities but you do not feel pity or remorse or fear and you cannot be
stopped unless killed. [25 rage, cooldown: 90 sec] (arms)
* Stalwart Protector - You gain 1/2 rage every time you parry or dodge an attack.
* Furious Resolve - Reduces threat caused by attacks in Battle and
Berserker Stance by 4/7/10% and increases your total Stamina by 1/3/5%.
(fury)
* Bull Rush - Increases the duration of the Stun effect of your Charge and Intercept abilities by .4/.7/1 seconds. (arms)
* Unrelenting Assault - Reduces the cooldown of your Overpower and Revenge abilities by 1/2/3 seconds. (arms)
* Bloodsurge - Your Bloodthirst critical hits have a 33/66/100% chance
of reducing the swing time of your next Slam by 100% for 5 sec. (fury)
* Critical Block - Your successful blocks have a 10/20/30% chance to block double the normal amount. (prot)

Talent Tree - http://www.war-tools.com/t52331.html

Mage spells/talents:
* Arcane Barrage (Rank 3, Level 80, 610 mana, instant, 3 sec cooldown)
- Launches several missiles at the enemy target, causing 936-1145
Arcane damage.

(Rank 1, 60, 335 mana, 385-470)
(Rank 2, 70, 405 mana, 709-866)

* Burnout - Increases your spell critical damage bonus with all Fire
spells by 5/10/15/20/25% but every time you critical with a Fire spell
you lose an additional ?[internal entry blank]% of your total mana.
* Chilled to the Bone - Increases the damage caused by your Frostbolt
and Ice Lance spells by 1/2/3/4/5% and reduces the movement speed of
all chilled targets by an additional 2/4/6/8/10%.
* Deep Freeze - Stuns the target for 5 sec. Only usable on Frozen targets. [30 sec cooldown]
* Frostfire Bolt (Rank 1, Level 75) - "Launches a bolt of frostfire at
the enemy, causing 629-732 Fire damage, slowing movement speed by 40%
and causing an additional 57 Fire damage over 9 sec. If the target is
more vulnerable to Frost damage, this spell will cause Frost instead of
Fire damage."
* Netherwind Presence - Gives your Arcane Missiles,
Arcane Barrage, Arcane Blast, Fireball, Frostbolt and Frostfire Bolt
spells a 1/2/3/4/5% chance to cause the next Arcane Blast, Fireball,
Frostbolt or Frostfire Bolt to be instant.

Despite the similar name and effect, this is not the same as the tier 2 bonus.
* Food: Sweet Potato Pie (75), Strudel (79)
* Water: Rain Water (74), Crystal Spring Water (78)
* Gem: Mana Sapphire (77, 3412 mana)

Talent Tree - http://www.war-tools.com/t52325.html
Alternative Talent Tree - http://www.war-tools.com/t52314.html
Revenir en haut Aller en bas
Necrow
Aran en tanga
Necrow


Nombre de messages : 1258
Age : 38
Localisation : Sur ma chaise à Tarbes en France en Europe sur Terre dans l'univers et Faubourgs
Date d'inscription : 29/11/2006

Infos Persos
Nom: Nécroliah
Classe: Guerrier
Niveau:
Arbres de talents lvl 80 Left_bar_bleue70/70Arbres de talents lvl 80 Empty_bar_bleue  (70/70)

Arbres de talents lvl 80 Empty
MessageSujet: Re: Arbres de talents lvl 80   Arbres de talents lvl 80 Icon_minitimeLun 2 Juin - 16:16

Druid spells/talents
* Living Seed - When you gain a critical effect from your Swiftmend,
Regrowth, Nourish or Healing Touch spell you have a 20/40/60/80/100%
chance to plant a Living Seed on the target for [broken]% of the amount
healed. The Living Seed will bloom when the target is next attacked.
Lasts 15 sec.
* Spark of Nature- "Increases the critical effect chance of your Swiftmend and Nourish spells by 5/10/15%."
* Improved Tree of Life- "Increases your Armor while in Tree of Life
Form by 120/240/360%, and increases the effect of your Bark's Blessing
by 1/3/5%"
* Nature's Fury - "Converts 2/4/6/8/10% of your bonus
healing into bonus spell damage. In addition, your Wrath and Starfire
spells have a 20/40/60/80/100% chance of applying the Nature's Fury
debuff on the target. The Nature's Fury debuff increases Nature and
Arcane damage done to the target by 2%. Lasts 10 sec. Stacks up to 3
times."
* Starfall (Rank 1, Level 80, 866 mana, instant, 3 min
cooldown) - "You summon a flurry of stars from the sky on all targets
within 30 yards of the caster, each doing 500 Arcane damage, and an
additional 170 Arcane to all nearby targets within 10 yards. Maximum 20
stars. Lasts 10 sec."
* Infected Wounds - Your Shred, Maul and
Mangle attacks have a 20/40/60/80/100% chance to cause an Infected
Wound in the target. The Infected Wound reduces the movement speed and
casting speed of the target by 10%. Stacks up to 5 times. Lasts 12 sec.
* Berserk - Removes all Stun, Fear, Snare and Movement Impairing
Effects and increases your energy regeneration rate by 100% while in
Cat form, and increases your total health by 20% while in Bear form.
After the effect ends, the health is lost. Effect lasts 20 seconds.
* Flourish (Rank 1, Level 80, 450 mana, instant) - "Heals friendly
party or raid members within 10 yards of the target for 665 over 7 sec.
The healing is applied quickly at first, and slows down as the Flourish
reaches its full duration."
* Improved Moonkin Form - "Your Moonkin
Aura also causes affected targets to have a 33/66/100% chance to gain
100% spell haste when they critically hit with spells for [broken]
seconds. This effect cannot occur more than once every few seconds."
* Replenish - "Your Rejuvenation and Flourish spells have a 4/7/10%
chance to restore 10 Energy, 4 Rage, [broken]% Mana or 10 Runic Power
per tick."
* Typhoon - "You summon a violent Typhoon that does 745
Nature damage when in contact with hostile targets, slowing their
movement speed by [broken]%. If hit twice from the same Typhoon, the
enemy will be knocked back 5 yards. Typhoon will travel 20 yards and
last up to 8 sec."
* Gale Winds - "Increases damage done by your
Hurricane and Typhoon spells by 25/50%, and increases the range of your
Cyclone spell by 10/20%."
* Defense Curl - "You have a 33/66/100%
chance when critically struck while in Bear Form, Dire Bear Form and
Cat Form to increase your Agility and Armor by 40% for 6 sec."
*
Owlkin Frenzy - "Attacks done to you while in Moonkin form have a
5/10/15% chance to cause you to go into a Frenzy, increasing your spell
haste by 25% and increasing your damage by 10%. Lasts 10 sec."
*
Eclipse - "When you critically hit with Starfire, you have a 20/40/60%
chance of increasing damage done by Wrath by 10%. When you critically
hit with Wrath, you have a 20/40/60% chance of increasing your critical
strike chance with Starfire by 10%. Effect lasts 12 sec."
* Tree
Form addition - "Your heals also grant friendly targets your Bark's
Blessing, increasing healing done to them by 25% of your total Spirit.
Bark's Blessing lasts 8 sec." - While it may seem identical to the
already present aura, note that it affects any friendly targets (vs
only party members), and may stack with the aura.
* Nourish- "Heals
a friendly target for 1550 to 1800. Heals for an additional 387.5 to
450 if Rejuvenation is on the target."

Talent tree: http://www.war-tools.com/t52345.html

Shaman spells/talents
* Due to the nature (internally: 0 mana cost, 0 cooldown) of these
spells, and the fact that there are no new shaman talents in the DBCs,
it may be that they are actually boss abilities.
* Temporal Rift -
Channels a temporal rift on an enemy target for $d. While trapped in
the rift, all damage done to the target is increased by $s1%. In
addition, for every 2000 damage done to a target affected by Temporal
Rift, 1 Shock Charge is generated.
* (Unknown name) - Halts the
passage of time, freezing all enemies within $r1 in place for $d. This
attack applies 5 Shock Charges to each affected target

Priest spells/talents
* Beauty of Health - Your Cleanse Disease spell now also cleanses poison.
* Dispersion (51pt shadow, 5m cooldown) - You disperse into pure shadow
energy, reducing all damage taken by 90%. You are unable to attack or
cast spells, but you regenerate 6% health and mana every 1 sec for 6
sec.
* Persecution - Gives your Holy damage spells a 4/7/10% chance to Incapacitate the target for 3 sec.
* Nightmare (level 68, 1665 mana, instant) - "Assault the target's
mind, causing a powerful nightmare that deals 306 Shadow damage to all
enemies within 10 yards of the target. Lasts 8 sec." [note: it's 306
every second]
* Rapture - "Causes your party members to gain mana
equal to x/x/x/x/x% of the healing done by your Greater Heal, Flash
Heal and Penance spells." [spell applies dummy aura - serverside script]
* Divine Providence - "Increases the amount healed by Circle of
Healing, Binding Heal, Prayer of Healing and Prayer of Mending by
2/4/6/8/10%."
* Guardian Spirit (51pt holy, instant, 3m cooldown) -
"Calls upon a guardian spirit to heal and watch over the friendly
target. The spirit heals the target for 624 every 2 sec, and also
prevents the target from dying by sacrificing itself. Lasts 10 sec."
* Growing Pains - "Converts 4/8/12/16/20% of your bonus healing into
bonus spell damage. In addition, your Mind Flay has a 20/40/60/80/100%
chance to refresh the duration of your Shadow Word: Pain on the target."
* Psychic Horror - "Causes your Psychic Scream spell to have a chance to Fear the target in horror for 4 sec."
* Improved Shadowform - "Your Fade ability now has a 50/100% chance to
remove all movement impairing effects when used while in Shadowform,
and gives you a 25/50% chance to avoid interruption caused by damage
when casting any Shadow spell while in Shadow form."
* Serendipity
- "If your Greater Heal or Flash Heal spells heal the target for less
than 50% of its intended effect, you have a 33/66/100% chance to be
refunded the mana cost of the spell. This effect has a 10 second
cooldown."
* Aspiration - "Reduces the cooldown of your Inner Focus, Power Infusion and Pain Suppression spells by 10/20%."
* Divine Aegis - "Critical heals create a protective shield on the
target, absorbing 20/40/60% of the amount healed. Lasts 12 sec."
*
Grace - "Your Flash Heal, Greater Heal, and Penance spells bless the
target with Grace, reducing damage done to the target by 1/2/3%, and
increasing healing done to the target by 1/2/3%. This effect will stack
up to 3 times."
* Dark Spirit - "Increases your Shadow damage by up to 10/20/30% of your total Spirit."
* Test of Faith - "Increases healing by 5/10/15% and spell critical
effect chance by 4/7/10% on friendly targets at or below 50% health."
* Divine Hymn (instant, 10m cooldown) - "You recite a holy hymn,
granting your party protection from attackers. Any attacks done to you
or your party will cause the attacker to be afflicted by sleep for 20
sec. Divine Hymn will last 10 sec."
* Mind Sear (level 75, instant,
545 mana) - "Causes an explosion of shadow magic around the enemy
target, causing 481-519 Shadow damage every 1 sec for 5 sec to all
targets within 10 yards."

Warlock spells/talents
*
Everlasting Affliction - Your Corruption, Siphon Life and Seed of
Corruption spells gain an additional 4/8/12/16/20% of your bonus spell
damage effects, and your Drain Life and Shadow Bolt spells have a
20/40/60/80/100% chance to reset the duration of your Corruption spell
on the target.
* Atrocity - "You devastate the area, causing
Corruption (Rank Cool to all targets within 15 yards. In addition, your
Corruption spell will do 434 Shadow damage to the target when it
finishes its duration."
* Love Struck - "While the Succubus is
active, physical attacks done to you or your Succubus have a chance to
heal you or your Succubus instead of doing damage. The healing caused
by Love Struck will not exceed 50% of the Warlock or Succubus' total
health. This effect has a 6 second cooldown."
* Demonic Pact -
Increases your Spirit by 1/2/3/4/5% while your Demon is active. In
addition, your pet attacks have a 7/14/21/28/35% chance to increase
your party's total Health and Damage by 1%. Stacks up to 3 times. Lasts
10 sec.
* Metamorphosis - "You transform into a Demon, with full
health and mana. While in Demon Form, you gain Demonic abilities and
your armor is increased to 360%, but your pet no longer is summoned."
* When leaving Demon Form, your health and mana is returned back to
normal and your pet is re-summoned. Lasts 45 sec. [5 min cooldown]
* Eternal Flames - Your Searing Pain and Incinerate spells have a
20/40/60/80/100% chance to refresh the duration of your Immolate spell
on the target, and increases the critical strike damage of your
Destruction spells by an additional 2/4/6/8/10%.
* Decimate - Your
next Shadow or Fire spell is instant cast, and does damage in the form
of Chaos damage, ignoring all resistances, absorption, and immunity
mechanics. After the end of the Decimated cast, you become exhausted,
disabling you from casting a spell of the same school for 3 sec.
*
Haunt (Rank 1, Level 80, 650 mana, 30 sec cooldown) - You send a
corrupted soul into the target, doing 800 damage over 2 sec. Haunt will
continue to travel between targets who suffer from your Corruption
spell. After traveling from up to three targets, the corrupted soul
will return to you, healing you for 50% of the total damage done.
*
Empowered Imp- Increases the damage done by your Imp by 5/10/15%, and
all critical hits done by your Imp have a 20/40/60% chance to increase
your spell critical hit chance by 100%. This effect lasts 8 sec.
*
Molten Core - Your Shadow spells and damage over time effects have a
4/7/10% chance to increase the damage of your Fire spells by 10% for 6
sec.
* Backdraft - Increases the critical chance of your Conflagrate, Immolate and Shadowflame spells by 4/7/10%.
* Torture - After you critically strike with a Shadow spell, your next
Searing Pain or Immolate spells have a [broken]% chance to become
instant cast. This ability has a 20 second cooldown.
* Eradication
- Your Corruption, Siphon Life, and Curse of Agony ticks have a
5/10/15% chance to increase your spell casting speed by [broken]% for 8
sec. This effect has a 10 second cooldown.
* Fel Synergy - Your
Summoned Demons share an additional 5/10% of your Armor, Intellect and
Stamina, and you have a 50/100% chance to heal your pet for 15% of the
amount of damage done by you.
* Demonic Empathy - When you or your
pet is critically hit, the other has a 33/66/100% chance to have their
casting or attack speed increased by 30% for 8 sec.
* Shadowflame
(Rank 1, Level 75, 745 mana, instant, 15 sec cooldown) - Targets in a
cone in front of the caster take 934-1020 Shadow damage and an
additional 492 Fire damage over 8 sec.

Warlock Talent tree: http://www.war-tools.com/t52431.html

Paladin
* Martyr - "Redirect all harmful spells directed at friendly targets to yourself for $d."

Unsure
* Shield Break - Break down the enemy's defenses, disarming any shield
they have equipped or reducing the chance the enemy will block by $s3%
for $d. (likely NPC spell)
* Mark of Divinity - "Marks the target
with Divinity, causing 30% of all of your healing to also heal the
target." (possibly priest or dk)
Revenir en haut Aller en bas
Necrow
Aran en tanga
Necrow


Nombre de messages : 1258
Age : 38
Localisation : Sur ma chaise à Tarbes en France en Europe sur Terre dans l'univers et Faubourgs
Date d'inscription : 29/11/2006

Infos Persos
Nom: Nécroliah
Classe: Guerrier
Niveau:
Arbres de talents lvl 80 Left_bar_bleue70/70Arbres de talents lvl 80 Empty_bar_bleue  (70/70)

Arbres de talents lvl 80 Empty
MessageSujet: Re: Arbres de talents lvl 80   Arbres de talents lvl 80 Icon_minitimeVen 13 Juin - 9:01

Revenir en haut Aller en bas
Kabécou
Aran en tanga
Kabécou


Nombre de messages : 1035
Age : 35
Date d'inscription : 28/04/2007

Infos Persos
Nom: Kabécou
Classe: Prêtre
Niveau:
Arbres de talents lvl 80 Left_bar_bleue80/80Arbres de talents lvl 80 Empty_bar_bleue  (80/80)

Arbres de talents lvl 80 Empty
MessageSujet: Re: Arbres de talents lvl 80   Arbres de talents lvl 80 Icon_minitimeVen 13 Juin - 15:45

les arbres de talent marchent pas Crying or Very sad
Revenir en haut Aller en bas
Contenu sponsorisé





Arbres de talents lvl 80 Empty
MessageSujet: Re: Arbres de talents lvl 80   Arbres de talents lvl 80 Icon_minitime

Revenir en haut Aller en bas
 
Arbres de talents lvl 80
Revenir en haut 
Page 1 sur 1

Permission de ce forum:Vous ne pouvez pas répondre aux sujets dans ce forum
Les Vils Brequins :: L'Auberge du bout du monde :: La Taverne-
Sauter vers: